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Answer by Julien-Lynge
What you want is called RPC. Please do a search for 'unity rpc', and check out the examples, script reference, etc. Good luck!
View ArticleAnswer by Kiloblargh
Yes. I'm making an iOS/Android/webplayer game for 2 players, and my networking is already working. "Without using any other services" is a tricky one. The most common noob solution is to use Unity's...
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